Volume 11, Issue 4, August 2016

Introduction to Volume 11, Issue 4, August 2016

Bill Albert and Jim Lewis

We are delighted to publish an editorial by Dana Chisnell titled “Democracy Is a Design Problem.” In her editorial Chisnell begins by describing the 2000 Election in the US, specifically how the design of the ballot in Palm Beach County may have impacted the presidential election. Chisnell uses this event as a jumping off point to […] [Read More]


Invited Essay: Democracy is a Design Problem

Dana Chisnell

It was a form—an election ballot—that changed everything about design in elections in the United States. It came to be called the butterfly ballot, and it was used in Palm Beach County, Florida in the presidential election in 2000. Up to this point, a usable ballot was one that the voting system could reliably count.It hadn’t really occurred to anyone that a ballot is a designed artifact […] [Read More]


When Japanese Elderly People Play a Finnish Physical Exercise Game: A Usability Study

Aung PyaeTapani N. LiukkonenTeppo SaarenpääMika LuimulaPatric Granholm, and Jouni Smed

In this paper, we report the findings from the usability testing of the Finnish Skiing Game with 24 Japanese elderly participants at the Sendai City Health Promotion Center in Japan. The main objective of the study is to investigate the participants’ feedback towards the usability of the Skiing Game, which was originally designed […] [Read More]